After playing some more Star Wars:  The Old Republic, I got to thinking about what Bioware was doing putting the game so much in the past as compared to the movies.  Regardless of their reason for doing so, I think putting the game outside the scope of the original stories allows them to side-step a lot of Lore-based landmines that a game like LotRO much inevitably deal with.  In LotRO, there can be no flying mounts and players cannot be something too outside the existing cannon – the Lore won’t allow it.   The big time difference between SWTOR and the movies allows the developers more flexibility in creating things for the game.

Advertisement