I’ve been enjoying the new content in the Lord of the Rings Online but I’ve also been poking around for something different. I’ve spent a lot of time playing game in the fantasy genre (WoW, EQ2 and LotRO) and wanted to see what things were like in some of the Science Fiction games I hadn’t picked up. I had an unused fourteen day trial of Star Wars Galaxies (SWG) sitting around so I thought I’d give it a go.
Once the software was all set up, I logged in; created a character on the first server recommended to me and away I went. The first character I made was a smuggler. Smuggler at first seemed like a really cool choice. I could do a decent amount of damage (both ranged and melee). The intro quests had me helping out Han Solo and Chewbacca. I shot down TIE fighters, got parts for the Millennium Falcon and did a bunch of standard MMO-type quests (kill ten x, get parts by killing, click-the-glowy, etc.).
Once I made it to Tatooine, I decided I didn’t like my smuggler. I rolled him as a squid-looking guy and didn’t really feel like looking at him the whole time. While I was in town I also noticed that there was basically no one else there. There were a couple of lowbies like me, but running into people was a rarity.
I made a bounty hunter on a different server. Bounty hunters also seemed pretty cool. They have lots of ranged damage and snares. Their armor also looked cool and the fact that I chose a human this go-around also improved my disposition towards the character. Away I went, blasting the snot out of stuff for Han and Chewie and also getting to interact with Boba Fett this time. This time I also started running the space missions right in the tutorial. Very cool! One of the things that keep me from trying out Eve Online is the lack (as far as I know) of personal avatars. You are your ship, it would seem. SWG allows characters to play as a normal walking-around toon or to be in their spaceships. I like it.
Once out of the tutorial as my bounty hunter, I was again greeted by a low population world. As I did more quests without seeing another living soul, I decided that, while the bounty hunter was interesting, it wasn’t going to be my thing. So I rerolled again.
This time, I ignored the recommended server thing and went to the server list. All the servers had “light” or “very light” loads except one which was marked “medium.” That’s the one I picked. When I arrived in Mos Eisely, it was packed with players doing your typical MMO stuff (dancing, dueling, etc). I was in a world again. *GLEE*
Also this time, I created a Jedi (LINK). He’s now level fifteen. I find it odd that in a science fiction game I’m sticking with a character that plays mostly like a fantasy character. He has melee attacks and an electricity-looking attack too. He’s got a couple of different stances but I’m not sure yet what they do. One has an icon that looks like a guy in a mask; the other has an icon that looks like a smiling jelly fish. Since I like guys in masks better than jelly fish (Even though it’s smiling, can you really trust a jelly fish?), I went with the guy in the mask. I got to use my awesome Jedi powers to kill ten of a number of things, find many parts and even click on a few things that were glowing.
Stuff I like:
Thus far, I’m enjoying the Jedi class. The game also has an appearance slot system available right at character creation so I’ve been working on getting him a look that suggests powerful Jedi master even though he’s a lowbie. Another thing I really liked was access to transportation. My very first quest out of the tutorial was to build myself a landspeeder. It’s good that a game-maker realizes that players like their mounts and extras. The world(s) themselves are also impressive. Tatooine is HUGE. I’ve completed a dozen or more quests and ranged all over the place and still haven’t seen but a quarter of the planet yet.
Another thing I really like is the spaceship system they have. Each character has access to a little fighter spaceship. You can use the fighter to complete pilot missions (available at first from the freelance pilot trainer in Mos Eisley) to get ranked in space combat. For some reason, I was also given a luxury space yacht. Once I’m in space with my yacht, I can actually step away from the fight console and walk around in my spaceship with my toon! It’s pretty sweet. As I change the altitude and trajectory of the ship, the view outside changes. One time I located a fellow yacht owner and parked along side him in space. I could look over his ship though the windows in my ship and I walked around inside it. Also, as a ship owner, I visited other planets (Dantooine, and a couple I can’t recall the names of). It was a lot of fun, though exploring the other planets usually meant me driving out from town a ways and then fleeing back inside as some purple-con mob decided to eat me.
Stuff I’m lukewarm about:
The graphics are dated. The character models don’t interest me that much and the animations are a bit clunky. They’re not horrible, but at the same time, it’s easy to tell the game is five or more years old.
Most of the quests are kill-ten-x or click the glowy types. I’m not sure I can get into another game like this. Were it not for the lore, I likely wouldn’t be playing LotRO either. I like the Star Wars lore but I’m not sure I like it enough to commit to a generic play MMO about it even if I can be a space-flying, landspeeder-driving Jedi.
Like EQ2, another SoE game, SWG is a tad light on player help. This isn’t necessarily a bad thing as it forced me to think about where I could find things (like the pilot mission guy or to figure out which selections to make when I had profession points to spend. I don’t like relying on external info when playing games so some of the information lack may get on my nerves a bit over time. There’s no information about what zone or area might interest me next. Given the size of the planet, it could take a LOT of exploring to find things to do from one area to the next. Again, it’s not necessarily bad to push players to explore and think things though and, as someone who enjoys exploring, I may actually come to like it. It’s just that there are some times when I really want to advance the character over anything else and lack information about where to go next to gain XP can be a substantial roadblock.
Stuff I dislike:
Nothing really jumped out at me screaming “this sucks.” Other than its generic MMO-ishness, I thought it seemed like a good game.
SWG seems like it would be fun but I’m not sure I’ll be paying for it once it comes time to fork over cash or get out. Space flight and having a walking-around toon seem neat and the combat was fun in both avatar and spaceship form. I found the people on the medium population server to be friendly and helpful so, if I do stay, I will have picked a good place to play. The downside is that more time for SWG means less time for LotRO – although as a lifetime member in LotRO, I don’t have a monthly subscription so picking up SWG to play occasionally wouldn’t be a bad thing as long as there’s stuff I enjoy about the game. I’ll just have to wait and see what happens. Next I’m due to pick a faction to fight for. Hrm … perhaps I’ll try to be the first Sith lord to join the rebellion.
*dreamfade*
Rebel captain: “The Empire is breaking through!”
Darth Khan: “Curse those handsome devils and their highly-charismatic leadership!!”
*awkward silence*
Rebels (all): “Get him!!”
Darth Khan: “Aieeeeee!” *flees*
*end dreamfade*
March 24, 2009 at 4:44 pm
Nice review, made me nostalgic for SWG.
SWG is, indeed, extremely light on help in-game — it does however still have pretty active forums that provide a quintillion different profession and other guides to help you out. Not as good as in-game, maybe, but better than nothing.
As for quests, you’re lucky to be seeing them at all!
SWG was originally one of the most sandboxy-type MMOs out there — most people made their own goals, or just ran missions they got from terminals (kill 10 rats, get money). Speaking of those terminal missions, unless things have changed a lot in the last year, you should find that your first 10 terminal missions every day (24h, resets around noon Pacific iirc) give extra xp; that’s how most people get levelled up.
SWG’s main problems (to me) are its age, and thus the maturity of most of the population in terms of levels and been-there-done-that; its sparse population (which means you have to find one of the busier ones, as you did); and the NGE, which broke its back years ago and isn’t worth going into now if you’ve never heard of it.
If you need any info or have questions you can’t find answers to, feel free to mail me — stylishcorpse -at- gmail ~dot~ com (diespammerdie)
March 24, 2009 at 10:54 pm
Thanks Ysh!! Thanks for the info on the terminals! I was wondering what all those were for.
I’ve heard of NGE and how much most SWG fans hated it. In a way, I’m glad I missed it. I can just look at what I’m given without being troubled by what used to be in the game. The funny thing is, if the pre-NGE stuff was really different from most MMOs around today, I’d have a harder time deciding whether or not to drop it.
One of the things I noticed on the server I’m on is the number of level 90 players. I have a feeling that not much grouping and stuff happens around level 15 (my current level). The game seems fairly soloable thus far so I’m not too worried about it.
Anyway, thanks for commenting!
March 25, 2009 at 1:20 pm
Nice review. One question, though. How does a jellfish smile?
March 25, 2009 at 10:24 pm
You can solo to 90 with zero trouble, if only by doing terminal missions. (Note that you want only a particular kind of mission term — not Entertainer, not Artisan, not Exploration, not Bounty Hunter unless you are one. I’d tell you what they’re called but I can’t remember. Generic? Just “Mission terminal” Oh, and if you faction up you can do faction missions too (in Anchorhead among others for Rebels, and… Bestine at least for gImperials.) In fact, because they scale to your level you could stay on Tatooine till you’re 90, but there’s a sort of progression among the planets that’s more or less.
Tatooine/Naboo/Corellia 1-30 depending on area
Rori ~35
Dantooine/Talus 35-50-ish?
Lok ~40-55?
Yavin/Dathomir
I think I’m missing a couple, but there are plenty of resources out there if you’re desperate to find out.
Kashyyyyyyyyyk fits in there somewhere but I can’t recall quite where, and if Hoth is out, I have no idea where that goes.
And yes, I would imagine the vast majority of the pop is now 90 and the lowbies you see are probably alts, for the most part.
There’s also what people call the Legacy Quest, which started with getting your speeder (well, with getting off the original station) and continues with tracking down droid parts and so on — that can pretty much lead you into the 30s? alone. (My level equivalents are hazy, because my last stint was on Test Prime which usually had double xp going.)
SWG may ultimately disappoint you, but it still retains something of its former sandbox glory, for all that it’s all about heroic instances at 90 now. The planets are pretty huge, and it can be fun just traveling around visiting PC cities and homes. And of course there’s the space game, which I can’t advise you on because .. space makes me feel sick (vertigo
).
Anyway, enjoy your time in SWG. The jedi class was horribly mishandled years ago, but they’re actually quite a lot of fun to play now, or used to be, even if they outnumber normal galactic citizens about 5:1.
March 25, 2009 at 11:08 pm
@Ishgar: I’m not sure how they smile … that’s part of why they can’t be trusted.
@Ysh: Holy cow! Thanks for the info! I’m not sure how much time I have remaining. I might pop back in sometime this week (I think I should still be good until next week). Think you’ll be trying KOTOR (SWOTOR? ROTORROOTER? The new one, ok, I don’t recall the name) when it comes out?
March 28, 2009 at 9:39 am
@Khan I will at the very least give SW:TOR a try. C’mon, I’m as much of an MMO addict as the next person.
March 31, 2009 at 10:34 pm
Oh btw…
TAG! “Honest Scrap Awards!”
You’ve been tagged and you fancy taking part (no obligation, this is supposed to be fun), take heed:
1. When accepting this auspicious award, you must write a post bragging about it, including the name of the misguided soul who thinks you deserve such acclaim, and link back to the said person so everyone knows she/he is real.
2. Choose a minimum of seven (7) blogs that you find brilliant in content or design. Or improvise by including bloggers who have no idea who you are because you don’t have seven friends. Show the seven random victims’ names and links and leave a harassing comment informing them that they were prized with Honest Weblog. Well, there’s no prize, but they can keep the nifty icon.
3. List at least ten (10) honest things about yourself. Then pass it on!